![]() And the whole evening will probably end in either boredom or frustration or both. The GM will feel as if they’ve done something wrong. The players will become unsure of what they should be doing. ![]() Mystery scenarios for roleplaying games have earned a reputation for turning into unmitigated disasters: The PCs will end up veering wildly off-course or failing to find a particular clue and the entire scenario will grind to a screeching halt or go careening off the nearest cliff.
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